Course Identification
Program:                                Games Programs
School:                                    Creative Media
Course Code:                        COMM2193B
Course title:                           Media Cultures 2

Brief #1: Class presentation

Prepare and present a short (max. 10 min) audiovisual presentation in class on a topic drawn from one of the broad subject areas below. Your presentation should clearly state what the focus of the presentation is; why it is an interesting or important; and cover the main elements of its subject. Your presentation should include 'live' or extracted samples and will, typically, be constructed around a PowerPoint.

SUBJECTS

  • The Social Web and Virtual Communities
    Specific topics include: discursive investigations such as 'Racism in SecondLife' 'Virtual Worlds as sites of political agitation'; case studies of specific social software applications such as MySpace, Flickr, YouTube; virtual worlds such as Gaia, There, HabboHotel; and MMOGs such as WoW, Everquest that particularly look at and analyse the social dimension.
    Resources: http://del.icio.us/shiralee/socialsoftware
    http://del.icio.us/shiralee/virtual_world

    Presenting 28/03/07 or 19/04/07
  • The smaller screen: MTV to YouTube
    Specific topics include: Linear micro-fictions or mobisode series such as LonelyGirl15, Girl Friday , Jupiter Green or Forget the Rules ; video as a component of cross-media - e.g the Lost ARG, 24Secs mobile; discursive investigations such as 'How YouTube killed the MTV Star'; 'New narrative formats', 'Video art goes mobile', 'The Distribution 'long tail'; Arts projects such as 'Portable Film Festival' and 'Micro-docs'
    Resources: http://del.icio.us/shiralee/television

    Presenting 20/04/07
  • Networked and Net art
    Specific topics include: case studies of specific artworks or net artists; e.g 'John Tonkin's; Elastic Masculinities', FutureFarmer's They Rule etc.
    Resources: http://del.icio.us/shiralee/netart http://del.icio.us/shiralee/net-art

    Presenting 25/04/07 or 26/04/07
  • Game Art
    Specific topics include: case studies of specific artworks or game artists artists such as Brody Condon, Linda Erceg or Nullpointer; Discursive investigations or overviews such as 'social activism and games', 'Collaborative fictions', 'Serious games'
    Resources: http://del.icio.us/shiralee/game_art

Your topic must be approved by SS by the end of week 3.

Deliverables

    1. Short (max. 10 min.) audio-visual class presentation - subject by agreement with the lecturer.
    1. Provide lecturer with an electronic copy of your presentation at the end of the presentation session.; depending on how you deliver, this could be your presentation notes (e.g as a series of dot points and urls in a word or html document) or PowerPoint 'slides with notes' .

Due date: Variable - appropriate week of Block #2 - See course outline.

Assessment criteria

  • CHOICE OF SUBJECT: IS IT WELL THOUGHT THROUGH AND REFLECTIVE? IS IT INDEPENDENT?
  • RESEARCH: DEMONSTRATION AND USAGE
  • DISCUSSION/ STRUCTURE OF ARGUMENT AND ANALYSIS
  • PRESENTATION: MULTI-MEDIA AND MODE OF DELIVERY
  • WRITTEN SUBMISSION OF PRESENTATION
Assessment value: 25%

BACKGROUND: Jared Tarbell www.levitated.net/

Lecturer: shiraleesaul[at]westnet[dot]com[dot]au