| Program: Games Programs School: Media and Communication Course Code: COMM2302 Course title: Media Cultures 2 Lecturer: Shiralee Saul. email: shiralee.saul [at] rmit.edu au tel: 99252786 |
Exercise 3: Pervasive GamesResearch and prepare 3 1x A4 landscape ‘posters’ – 1 for each of the game categories below. Save seperately with appropriate file names. Save as PDFs. Place them in your teams’ folder in the ‘class10 exercise’ folder on the server BUT include team members’ names on each document. * When your group has decided on a topic in each category, please write on list on the board so that there are no double-ups. 1. Traditional game (e.g children’s game, folk or historical game – not sports games)
2. Physical Game element (your group will be provided with one)
3. Pervasive game
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DUE: WEEK 10 |
DELIVERABLES:3 1x A4 landscape ‘posters’ |
| URL :: http://delicious.com/shiralee/bundle:games PDF :: Jesper Juuls 'Video Games and the Classic Game Model' PDF :: Prof. Jim Whitehead 'Definitions of Games and Play: Magic Circle & Rules as Limitations and Affordances' PDF :: Markus Montola 'Exploring the Edge of the Magic Circle: Defining Pervasive Games' PDF :: Frank Lantz, 'Big Games and the porous border between the real and the mediated' |