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AUSTRALIAN CATHOLIC UNIVERSITY: Patrick CAMPUS
MEDA 212 New Media Services
semester 2 2006
Lecturer: Shiralee Saul
Room : M3.88 Media Lab
Phone : 99533200
Email : shiraleesaul@westnet.com.au
Credit points: 10
Prerequisites: Nil
Description & objectives :
This unit introduces the study of new electronic media services introduced into Australia since 1992, the government policy issues they raise, and the new social and creative possibilities they entail. The unit will focus on the social and legislative effects of the development and implementation of new media forms such as mobile and wireless services, IPTV and other cross-media formats.
By the end of this unit students should be able to:
- Understand the historical background that has given rise to contemporary media and the creative, commercial and social services they offer;
- Define the major components of the media landscape in Australia;
- Understand the relationship of these components and services to each other;
- Define the particular agents of changes, such as new technology, that have influenced the direction of existing and new media services
- Identify the effects of new subscription services on existing free-to-air electronic media services
- Understand the notion of convergence in new communications technologies and its implications for existing media services.
- Understand the changes to the content and form of existing electronic media services resulting from the introduction of new services.
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Date |
Lecture Content |
Tutorial/Assessment |
19/7 |
A history of electric media :: technologies of time and space
URL : Technologies of Time and Space: a prehistory of multimedia
POF: Multimedia Innovators from Understanding Hypermedia, Cotton and Oliver
PDF : Media Timeline from Understanding Hypermedia, Cotton and Oliver |
Assignment #1: Media Services Research report |
26/7 |
From the Difference Engine to wearable computing.
Jabberwacky >>
George >>
A.L.I.C.E (Artificial Linguistic Internet Computer Entity) >>
Wikipedia -- chatterbots >>
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2/8 |
TV 50th Exhibition >>
best of the independent games festival 2006 >>
ACMI
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9/8

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Class presentations assignment #1 |
Assignment #1 due
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16/8 |
The Internet from the Cold War to Web2.0
REF :: The Internet and How it Grew...>> REF :: de.licio.us links : Internet >>
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Assignment #2: Media Services Documentary Script |
23/8 |
Web 2.0 The Social web
REF :: del.icio.us links Internet lecture >>
REF :: PressThink: The People Formerly Known as the Audience >>
REF :: Habbo Hotel >> |
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30/8
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The development of non-linear storytelling.
REF :: Del. icio.us net art links >> |
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6/9  |
Government media policy and regulations , Copyright and Intellectual property
REF : Australian Copyright Council, copyright law australia http://www.copyright.org.au/information/introductory.htm
http://www.copyright.org.au/information/specialinterest/visart.htm
REF : Caslon Analytics Intellectural Property Guide
http://www.caslon.com.au/ipguide1.htm
REF :: del.icio.us copyright links >>
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Assignment #2 due.
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13/9 |
Production models and project management
REF : Jakob Nielsen's Alertbox Top Ten Mistakes of Web Management
REF : Project Management and Multimedia Design and Production
REF : Project management FAQ
REF : Step-By-Step Site Planner By Keith Reichley
REF : Planning -- Sitemapping
REF : Storyboarding (for web projects as well as linear media)
REF : Sudio 1511 Production Development Guide |
Assignment #3: Create a Documentary about Australian Media Services |
20/9 |
Small screen cinema
REF :: del.icio.us links |
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25/9 - 1/9 |
Recess |
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4/9 |
Digital Print and digital print |
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11/10
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Project Presentations
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Assignment #3 due |
Study - 16/10 |
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Exams - 23/10 |
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Exams - 30/10 |
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Exams - 6/11 |
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Reading Suggestions and Online Resources
General
Anna Everett: Digitextuality and Click Theory. Theses on convergence media in the digital age. In: New Media. Theories and practise of digitextuality. Ed.: Anna Everett og John T. Caldwell. New York, London: Routledge, 2003.
Jay David Bolter and Richard Grusin: Remediation : understanding new media . Cambridge, Mass. : MIT Press, 1999
Lev Manovich: The language of new media. Cambridge, Mass. : MIT Press, 2002. Dead Media Project: The Dead Media Project consists of a database of field notes written and researched by members of the Project's mailing list. http://www.deadmedia.org/notes/index-cat.html
AFTRS LAMP Emerging media News Blog : http://www.lamp.edu.au/emn/
Creating passionate Users Blog: http://headrush.typepad.com/
INTERNET FOR ART, DESIGN & MEDIA : A free "teach yourself" tutorial that lets you practise your Internet information skills and provides good hints about more effective Internet use.
http://www.vts.rdn.ac.uk/tutorial/media?sid=5344408&op=preview&manifestid=44&itemid=2086
Digital Art and Media Links SS |
| PRODUCTION |
MAKING A SIMPLE SEQUENCE pdf >>
STORY-SHAPING AND VISUALISATION pdf >>
STORYBOARDING pdf >>
REF : Jakob Nielsen's Alertbox Top Ten Mistakes of Web Management
REF : Project Management and Multimedia Design and Production
REF : Project management FAQ
REF : Step-By-Step Site Planner By Keith Reichley
REF : Planning -- Sitemapping
REF : Storyboarding (for web projects as well as linear media)
REF : Studio 1511 Production Development Guide |
| GAMES |
Salen, Katie and Eric Zimmerman. Rules of Play: Game Design Fundamentals. Cambridge: MIT Press, 2003.
SPIELRAUM: GAMES, ART AND
CYBERSPACE BY
Darshana Jayemanne,
University of Melbourne
ABSTRACT: Are videogames art? This essay
considers in what ways videogames may be
considered artistic and some challenges the form
brings to contemporary aesthetics. PDF LANDS OF MAKE-BELIEVE by RAY WEIGEL (intro to mmorgs)
ABSTRACT: In the burgeoning realm of Massively Multiplayer Online
Games, community is king, technology the faithful servant. PDF
Reality Bytes: Eight Myths About Video Games Debunked -- BY Henry Jenkins
ABSTRACT : A large gap exists between the public's perception of video games and what the research actually shows.
Arcade Classics Spawn Art? Current Trends in the Art Game Genre-- by Tiffany Holmes, Department of Art and Technology, School of the Art Institute of Chicago
ABSTRACT: The paper investigates the emerging relationship between videogames and art. The author explores how the interactive paradigms and interface designs of arcade classics like Pong have been incorporated into retro-styled art games. This survey of the art game genre explores the limitations of the emerging work and the narative and critical possibilities the game format offers artists. Discussion is focused in the following areas: defining a retro-styled art game, issues of quality and playability in the genre, art games that subvert traditional power relationships, and finally feminist art games. PDF
SIMple & Personal: Domestic Space and The Sims -- by Mary Flanagan,
University of Oregon
ABSTRACT :: What happens when video games, a typical "male" space primarily created by men, are combined with domestic space? Domestic space has been historically linked to the feminine, and therefore, playing a game set in a house must be a kind of "feminisation" of the player. That the game The Sims is popular among women and girls also supports this thesis. In this essay, I postulate that this feminization manifests through the design of the game space, game tasks, and game goals, and that further, this feminisation is reflected socially through the dominance of consumer culture. PDF
Top ARGs, with stats by Christy Dena
http://www.cross-mediaentertainment.com/index.php/2006/03/04/top-args-with-stats/
The A.I. Web Game by Sean Stewaet
http://www.seanstewart.org/beast/intro/
Alternate Reality Games
http://www.seanstewart.org/interactive/args/
Shiralee's del.icio.us games links >>
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| PRINT & WRITING |
Mixed Reality Story-telling : Story-setting and Story-sharing -- BYAlok b. Nandi
Mixed Reality Story-telling is explored by immersing real actors in virtual settings, while breaking the narrative design process into story-setting with story flows: in this paper, the author analyses the specific architecture of virtual and actual spaces allowing the interactors to live a narrative or poetic experience. PDF
Journalism online: the search for narrative form in a multilinear world -- BY Sybil Nolan,
RMIT University, Melbourne
This paper considers mainstream journalism's attempts to bring interactive story-telling to the world wide web. It examines the development of immersive news technologies as a case study, showing that journalism based on such technologies is modelled on a games metaphor. The paper argues that games are not an appropriate model for journalism. It uses this case as a springboard to discuss the failure of mainstream journalism to come to grips with the multilinear qualities of web culture. PDF
Text as a Loop/ On the Digital Poetry -- BY Janez Strehovec, University of Ljubljana, Slovenia
Digital Poetry is a genre of its own, residing at the intersection of the Poetry Avant-garde and Neo-avant-garde, Visual and Concrete Poetry, Text-Based Electronic Installation Art, Concept Art, Net Art and Software Art. It includes kinetic and animated poetry, ergodic and visual digital poetry pieces, digital sound poetry, interactive poetry (with collaborative authorship), code poetry, poetry generators as well as digital textscapes and installations with features of poetry. It is of importance that this genre applies an expanded concept of textuality including symbols of netspeak and programming languages, which means that the ASCII language and HTML symbols are also involved in new poetic structures with striking visual, animated and even tactile features. PDF
PANEL: Whatever It Takes: The New Media Editor -- PANEL DISCUSSION WITH Robert Kendall, Rob Swigart, Nick Montfort
In preparing new media literature for publication, the editor must often take on nontraditional roles. In this panel, three new media editors discuss these new roles.
The Revolution Will Not Be Blogged -- By George Packer, May/June 2004 Issue Mother Jones
Commentary: To see beyond their own little world and get a sense of what's really going on, journalists and readers need to get out of their pajamas.
Shiralee's del.icio.us digital text links >> |
| TELEVISION + VIDEO |
Video Killed the Video Star >>
Shiralee's del.icio.us television links >> |
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shiralee saul 2006 © |